Call of Duty: World at War (360 / PS3 / PC)
Activision and Treyarch tapped Certain Affinity to co-develop the multiplayer for this latest Call of Duty game. I worked with a highly talented team of designers and artists on 3 shipping multiplayer maps: Downfall, Outskirts, and Roundhouse. During the project, I performed a hybrid of level design and environment art duties. Here are some samples of areas that I worked on for Call of Duty: World at War.









