Call of Duty: World at War (360 / PS3 / PC)

Activision and Treyarch tapped Certain Affinity to co-develop the multiplayer for this latest Call of Duty game.  I worked with a highly talented team of designers and artists on 3 shipping multiplayer maps: Downfall, Outskirts, and Roundhouse.  During the project, I performed a hybrid of level design and environment art duties.  Here are some samples of areas that I worked on for Call of Duty: World at War.

outskirts_bridge1 outskirts_church11 outskirts_church21

outskirts_in3 outskirts_crossing2 outskirts_road2

roundhouse_junkyard11 roundhouse_junkyard21 roundhouse_skybox1

roundhouse_workshop1 downfall_reich11 downfall_overview



~ by slybones on November 25, 2008.